![]() ![]() I would rather be funded solely by great people that care about my work. And the latter consumes time I would rather spend creating better public content more frequently.Īdverts and the "normal" paths to success on YouTube demand a style of content that favors retention, clicks and mass market appeal rather than quality and depth. The former isn't worth a lot of money, not enough to support the time I spend on this work. I used to support my YouTube work with adverts and freelance work. I want to create stuff that everyone can use. I really don't want to charge for tutorials, sell books or create courses behind a paywall. Making high quality tutorial videos and content for developers takes a long time and a lot of effort. ![]() I make tutorial videos, livestreams, tools and assets for GameMaker Studio 1 & 2 and game development in general. Who am I?I'm Shaun Spalding, I'm an ex-Ubisoft game designer and independent game developer.
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